Monday, September 29, 2008

F1



Over the past 3 days, me and some friends helped out at the Singapore Formula 1 Grand Prix. Our job: Ice Boys. Our mission: Deliver ice to the various vendors around the Marina Bay Circuit Park. With ice packs weighing 18kg each and vendors asking for 30 (or more) packs at once plus my fingers getting frosted numb now and then, I wouldn't say it was a very cool job (pardon the pun). But on the bright side, it also gave us a chance to experience the world's first Formula 1 night race up close. 

The first day was the most shit. Rain + Mud + Ice Packs x 100 (at least) = I should not have taken this job. The Formula BMW, Aston Martin and Porsche Carrera practice sessions in the afternoon however, helped to bring back some job motivation. It was interesting to note how different each car sounded - the Aston Martin having a low sounding pitch and crude engine roar, the Porsche Carrera having a higher sounding pitch with a more refined roar compared to the Aston Martin, and finally the Formula BMW having a higher sounding pitch and deafening roar. It was only until the Formula 1 practice session later that night that I realized the vast aural difference. Compared to the above cars, the Formula 1 cars had an even higher sounding pitch infused with pure raw power. And when I say raw, I mean raw (like sashimi). As they raced along the track, they screamed like banshees and I revelled at how awesome they sounded as their engine roars crescendoed as they passed by. EEEEEEEEEYEEEAAAHHHHHH!!!!!! 


Grandstands at the Start/Finish Point

The second day was mostly the same except that it turned out to be a really hot sunny day. That's when I started being thankful for carrying ice packs. There were qualifying races for the various categories throughout the day but the highlight was the Formula 1 qualifying race which would determine the starting line-up on the race day. The qualifying race wasn't so much of a race - each driver was racing to clock the fastest time to secure the top spots in the starting line-up. There were a number of engine stalls, spins and skids (especially at Turn 7) which brought 'wow's' and 'oh's' from the crowd and spectators flocking to snap photos of the stunned vehicle and its driver. It was quite a satisfying night but little did I know that the following race day would provide even more 'wow's' and 'oh's'...


Spectators gather near Turn 14 at the Esplanade

Race day. Da big day. This was it. Massive crowds. Double the ice required as compared to the previous two days. The day was occupied with the races for the various categories and finally when it was time for the Formula 1 race, me and my friends hurriedly finished our ice deliveries to catch the action. I didn't mention it earlier on, but with all the buildings in the CBD lighted up, it was really a picturesque backdrop complementing such a grand event. I had never seen City Hall bathed in light and looking so regal. The race soon started and the non-stop roars of the F1 cars as they raced by one after another really hyped up the atmosphere. Things were constantly being hyped up throughout the two-hour race with events such as Piquet's early spin-and-crash, Massa's fuel tube blunder at the pit stop, crashes at Turn 13 and Raikkonen's fateful skid-and-crash at Turn 10. Hamilton made some daring moves and was pretty constant while Alonso was just brilliant. 

After the race, I concluded that all the mental-cursing, ice-lugging, sun-burning and finger-numbing was really worth it. I seriously enjoyed the race that night. Hey, we got 4 more years right?

P.S. I know the photos really suck. I didn't have my camera on hand throughout the 3 days so I had to use my crappy 2.0 megapixel handphone camera (which also sucks at night shots so no night shot pics). Pity.

Friday, September 19, 2008

The Force Unleashed


For those of you who don’t know, I am a Star Wars fan and quite a gamer (those who know me will know that I can get quite hardcore at times). So when The Force Unleashed was released 3 days ago, I finally grabbed a copy after months of waiting. Non-gamers, this post may bore you so feel free to pass Go and Collect $200. Uh... forget about that last part.

The Force Unleashed is a 3rd-person Action game which takes place in between the events of Episode III and IV. You play as Starkiller, Darth Vader’s secret apprentice, and are tasked to mop up the Jedi leftovers of Order 66. For those of you who don’t understand a thing I just said, here is the layman-nutshell version: In Star Wars: Episode III, a bad guy called the Emperor has plans to rule the galaxy. In order to do this, he must first remove the Jedi, a group of peace-keeping good guys. He achieves this by passing a decree called Order 66 which involves a Jedi holocaust. Another bad guy called Darth Vader dispatches his secret apprentice, Starkiller, to seek out and kill the remaining Jedi who managed to escape Order 66. With the Jedi out of the way, the Emperor establishes the Galactic Empire, an evil totalitarian faction, and eventually rules most of the galaxy with an iron fist. These turn of events give rise to another faction – the Rebel Alliance (i.e. the good guys) – who oppose the Galactic Empire and aim to bring an end to the tyranny, which brings us to Star Wars: Episode IV, where war between the two factions is already taking place. The game’s story is pretty straightforward for the beginning, but takes a twist towards the end and ultimately, it serves as a fitting filler between the two episodes.


What is thy bidding, my Master?

As the name implies, The Force Unleashed allows you to harness and unleash the power of the Force, except that it’s magnified 10 times, on Steroids, Stimulants and Red Bull. When they said ‘unleashed’, they weren’t joking. If you’ve watched the Star Wars movies, you may have seen Obi-Wan or any of the other Jedi using the Force to lift and push objects or foes away. In The Force Unleashed, you don’t just push things away – you push them as if they were hit by a giant invisible punching glove going at hypersonic speed. An ability called Force Push in the game allows you to pick up any objects lying around (e.g. rocks, giant boulders, steel frames, wall panels or even trees) and use them as ammo to throw at your foes. A giant boulder flying at you is not very nice. No ammo? No problem. Force Push also allows you to pick up enemy soldiers (e.g. Stormtroopers) and fling them towards their squad mates. Talk about teamwork.

Need a push?

One thing worth mentioning is the game's physics engine, which allows objects being thrown to  really fly like rigid bodies and act accordingly to the surroundings (objects fall to the ground after hitting a wall, or roll down slopes). Like objects, enemies also exhibit similar behaviour to the surroundings, especially when they are being flung across a room like ragdolls. To illustrate this, let me introduce you to another ability called Maelstrom. When activated, any nearby foes and/or objects will start to levitate and float around Starkiller, who gathers power before emitting an invisible shockwave explosion which causes everyone and everything to be forcefully flung outwards at breakneck speed. Ouch.

Maelstrom - the calm before the storm

Besides Force Push and Maelstrom, there are other abilities which range from nifty-looking Lightsaber combos to sizzling Force Lightning attacks. With the large variety of abilities, raw power on hand, plus the fun and de-stressing factor (one of my favourite antics involves using Force Push to fling enemies off Cloud City, a floating city in the clouds), I’ve been really enjoying myself. There are certain points in the game where I just went, "Wow." after seeing moves which I didn't think possible. It's also funny to be flaunting your Force powers here and there while a hapless Stormtrooper standing nearby says in a resigned (Singlish: sian) voice, "How the hell are we supposed to defend against that?". Other than that, there are some certain issues and gripes in the game which I thought could have been done better, but hey, nothing’s perfect right? 

Wednesday, September 10, 2008

Andre Rieu - Waltz 2 from Jazz Suite No. 2

Here is one of my favourite waltzes - Waltz 2 from Shostakovich's Jazz Suite No. 2, performed by violinist, Andre Rieu and his fellow musicians.

Boy, I bet everybody's really enjoying themselves in the video. I hope you do too.



FOR MOTHER RUSSIA!